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Last updated: November 3, 2026

At a glance

Game
SuperNatural Market: Sell or Die
Developer / Publisher
NeuroPixel Studios (Türkiye)
Genre
First-person market sim · Dark humor
Platform
PC (Windows) · Steam
Players
Single-player
Languages
48 languages (incl. English and Turkish)
Early Access
November 9, 2026, 10 AM PT / 6 PM UTC
Early Access length
About 12 months

Descriptions

Short description

Run a supernatural supermarket for zombies, vampires, werewolves, and cyborgs. Stock your shelves, grow your business, gamble at the bar, hire muscle, and sabotage rival stores. But be ready when they strike back. Explore the strange neighborhood, uncover its dark secrets, and remember: sell or die.

Long description

SuperNatural Market is a first-person supernatural market management simulator set in a strange post-pandemic neighborhood.

Stock the shelves, order products, make sales at the checkout, and try to keep your store alive. But your customers are not exactly normal. Zombies, werewolves, cyborgs, vampires, and even stranger locals visit your market every day.

Once you step outside your store, you start to realize this neighborhood is stranger than it first appears. Closed shops, weird rumors, talks of a black market, and a mysterious man named Viktor slowly pull you into a much bigger story.

If you see someone stealing products, it is your job to stop them. Hit them up close, throw your shoe if you have to, recover the stolen goods, and put them back on the shelf. Sell brain-flavored drinks to zombies, motor-oil fruit juice to cyborgs, and special garlic-free products to vampires. Here, delivery does not come to your door. It comes from the sky.

Key features

  • Market management: Order products, stock shelves, make sales, and grow your store.
  • Supernatural customers: Zombies, werewolves, cyborgs, vampires, and more.
  • Open neighborhood exploration: Leave your store, talk to characters, and discover why this world became the way it is.
  • Absurd comedy: A normal day at the market can quickly turn into a ridiculous neighborhood incident.
  • Thief system: Stop customers who steal products, recover your goods, and put them back on the shelves.
  • UFO delivery: In this neighborhood, your orders do not always arrive the normal way.

Trailer

The official teaser is on our YouTube channel. Feel free to use it in your videos.

Watch on YouTube

Key art & banners

  • Steam header capsule
    Steam header capsule920 × 430 · PNG · 759 KB
  • Wide banner · no logo
    Wide banner · no logo3840 × 1240 · PNG · 5.5 MB
  • Vertical capsule
    Vertical capsule748 × 896 · PNG · 1.1 MB
  • Steam library capsule
    Steam library capsule600 × 900 · PNG · 993 KB
  • Small Steam capsule
    Small Steam capsule462 × 174 · PNG · 167 KB
  • Steam store header
    Steam store header460 × 215 · JPG · 67 KB

Logos

The game logo has a transparent background. The studio logo comes on its dark background.

  • Game logo · transparent
    Game logo · transparent1280 × 720 · PNG · 1.4 MB
  • NeuroPixel Studios logo
    NeuroPixel Studios logo1254 × 1254 · PNG · 2.3 MB

Screenshots

  • A queue at the checkout
    A queue at the checkout1920 × 1080 · JPG · 562 KB
  • The storefront
    The storefront1920 × 1080 · JPG · 526 KB
  • Between the aisles
    Between the aisles1920 × 1080 · JPG · 581 KB
  • Around the neighborhood
    Around the neighborhood1920 × 1080 · JPG · 516 KB
  • Beyond the mist
    Beyond the mist1920 × 1080 · JPG · 365 KB

Gameplay clips

Seven short, silent MP4s made from the animated media on Steam. Hover or tap to play.

  • Supernatural customers1170 × 658 · MP4 · 750 KB
  • Stocking the shelves1170 × 658 · MP4 · 814 KB
  • Working the checkout1170 × 658 · MP4 · 715 KB
  • Arranging the store1170 × 658 · MP4 · 3.2 MB
  • UFO delivery1170 × 658 · MP4 · 790 KB
  • Stopping thieves1170 × 658 · MP4 · 2.4 MB
  • The neighborhood's dark secrets1170 × 658 · MP4 · 560 KB

Studio

NeuroPixel Studios

NeuroPixel Studios is an independent team of three friends who left teaching and engineering to pursue their dream of making games. The team has spent four years developing games with its own resources. Alongside its own games, the studio also builds simulations and engineering software for the defense industry.

  • Oğuzhan HatipoğluGame programming · Level design · Optimization
  • Serkan AdanalıGame programming · 3D modeling
  • Alperen ÇolakGame programming · UI design
About us

Need anything else?

Get in touch for press, interview and content enquiries.

info@neuropixelstudios.com

The images and clips on this page are provided for news, reviews and other coverage of the game. Image credit: NeuroPixel Studios.